Increase initial timer
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f637702d1a
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@ -12,10 +12,10 @@
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// @run-at document-end
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// ==/UserScript==
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const INITIAL_TIMER = 4000;
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const INITIAL_TIMER = 10 * 1000;
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const RECHECK_TIMER = 12 * 60 * 60 * 1000;
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const RELOAD_TIMER = 24 * 60 * 60 * 1000;
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const ROLLER_TIMEOUT = 10 * 1000;
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const ROLLER_TIMEOUT = 15 * 1000;
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const COLLECT_TIMEOUT = 5 * 1000;
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const MAIN_WINDOW_SELECTOR = ".content";
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const FREE_SPIN_BUTTON = '.wheel .slot .load span.i-picon\:ammo';
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@ -23,7 +23,13 @@ const ROLLER_RIGHT = '.roller.right';
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const COLLECT_HAND = '.wheel-container .center span';
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function clickFreeSpin() {
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$(FREE_SPIN_BUTTON).click();
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let button = $(FREE_SPIN_BUTTON);
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if(!button.length) {
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console.log('Couldn\'t find the free spin button, aborting!');
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setTimeout(runRoutines, INITIAL_TIMER);
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return false;
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}
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button.click();
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console.log('Waiting for the roller button...');
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setTimeout(clickRollerRight, ROLLER_TIMEOUT);
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}
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@ -56,12 +62,6 @@ function setupReload() {
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setTimeout(reload, RELOAD_TIMER);
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}
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function getCooldown() {
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let time = 0;
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time += ($(MINUTE_SELECTOR).text() * 60 * 1000) + 60 * 1000;
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return time;
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}
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function reload() {
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console.log('Reloading...');
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location.reload();
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@ -69,5 +69,5 @@ function reload() {
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waitForKeyElements(MAIN_WINDOW_SELECTOR, () => {
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setTimeout(runRoutines, INITIAL_TIMER);
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setTimeout(setupReload, RECHECK_TIMER);
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setTimeout(setupReload, INITIAL_TIMER);
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});
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